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Digital
Industry projects
personal projects
Pull the Plug
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Jan - Feb 2017
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2D Side-scrolling Platformer
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Engine: Unity
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My Role: Mechanics Design, Level Design
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Team Size: 2
Help the little light bulb bring the plug to the end of the level. Restricted by the amount of wires remaining, he has to safely transport it across multiple hazards and clumsy light bulb people.
Bunnyble to the Moon
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Sep 2016 - Apr 2017
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2D Side-scrolling Platformer
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Engine: Custom Engine
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My Role: Level Design, Artist
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Team Size: 6
Themed around fireworks, General Bunnyble must make use of different contraptions to traverse beautiful levels in an attempt to gather Rocket parts. Use these to build a rocket to the Moon!
The Odyssey
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Dec 2013 - Feb 2014
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Point-and-Click Serious Game
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In co-operation with Windesheim University, Holland
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My Role: Game Design, Artist
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Team Size: 3
Designed for a target audience of University students. The goal of this serious game is to teach the story of Odysseys and the Cyclops, from the book, “The Odyssey”.
Analogue
ANALOGUE GAMES
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Experimental
EXPERIMENTAL
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