Hi! My Name is Ray!
Currently a Level Designer at Netease Hangzhou
Hello, Ray here! I'm currently working as a Level Designer at Netease Hangzhou!
I ♥ what I do, because I'm endlessly fascinated by the way that games engage their players, from their narrative down to the tiny details of its systems. Being able to create these experiences has always been my dream!
Games would not be where they are without being a culmination of many different mediums. Similarly, I believe the people who make them should also broaden their experiences in life. Nothing ventured, nothing gained.
In my free time, I like to delve into the arts, my favourite being traditional media such as watercolour and colour pencils. My favourite sport is snowboarding (I wish I lived in a country where it is accessible!)
Skillset
Professional Experience
May 2022 - Present
Level Designer
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Unannounced Project
Apr 2021 - May 2022
Game Designer
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Skull & Bones
Jan 2019 - Apr 2021
Junior Game Designer
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Skull & Bones
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Immortals Fenyx Rising (Level Design)
May - Nov 2018
Mission Design Intern
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Skull & Bones
Projects:
Competitions
Global Game Jam 2018
Hosted @ Republic Polytechnic, Singapore
D Jammers - Best Visual Art Winner
International Game Concept Challenge
Hosted @ Trident University, Japan
Background
Aug 2015 - Dec 2018
Bachelor of Arts in Game Design
Awards:
Dean's List - Fall 2015
Apr 2011 - Mar 2014
Diploma in Digital Media Design (Games)
Awards:
Director's List 2013/14 - Semester 2
Director's List 2011/12 - Semester 1, Semester 2
Sep - Nov 2013
International Exchange
Trident University, Nagoya, Japan
Drop me a line!
CONTACT
ME
Email: ray.star.designs@gmail.com